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Desert Treasure II Changes & More

Written by developer on . Posted in OSRS News

This week's game update will have 30 minutes of downtime due to releasing an engine change. The timer starts at 10:45 BST, with game worlds shutting down at 11:30 BST. Game worlds are expected to be back up at 12:00 BST.

Today we have an exciting announcement!

Want to find out what we're working on behind the scenes? Are you curious about the year ahead and what's in store for you? Old School RuneScape's Summer Summit premieres this Saturday! Make sure to tune in and get a first look at Old School's roadmap for the rest of the year and into early 2024.

At the Summer Summit we'll be announcing our upcoming roadmap and exciting content for the future. You'll get a chance to have YOUR say on the next round of content updates coming to the game, so you don't want to miss out.



If you can't see the video above, click here to watch it!


Desert Treasure II Improvements

Speaking of summer, we’re getting tanned in the Desert (and a bunch of other places) with more improvements to Desert Treasure II and its post-game bosses.


Whisperer
  • The Whisperer will no longer prompt players to use their Awakener’s Orb if you have already killed her in the same trip, letting players fight her without interruption.

Leviathan

  • The only way to avoid all the damage in Leviathan's enraged phase is to delay enraging it, which isn’t especially exciting. We've made a change so that Leviathan basic projectiles will no longer hit through Prayer in the period after the boss enrages and before the buff NPC spawns.
  • Leviathan should now drop Brimstone Keys in an accessible location on death. Of course, you’ll need a boss Slayer Task for the Leviathan to get them at all.

Duke Sucellus

  • The Duke's sight overlay is now cleared upon leaving the instance.
  • We've updated how the rendering of the Duke's vent and acid walk projectile works so that they should be clearer.

Other Changes

  • Successfully obtaining the Ancient Blood Ornament Kit will now send a Clan Chat or Group Ironman Announcement broadcast. Hurrah!
  • Additionally, your Personal Bests for each of the four Desert Treasure II bosses are now also correctly broadcasted in Clan channel or GIM channel. This counts for both normal and awakened versions. You can use the Combat Achievement interface if you'd like to wipe your current PB at each boss.
  • The new Ancient Scepters now have trouver versions.
  • Each Ancient Sceptre now has its own placeholder in the Bank.
  • The Bandit should now correctly spawn when using the Ring to teleport.
  • Virtus Robes are now included in skill guides and level up messages.
  • Each piece of the Virtus Robes set can now be stored in the Magic Wardrobe.

The art of Desert Treasure II has been incredible. This week the art team have been kind enough to introduce further improvements.

  • The statues of Azzanadra in Lassar now have an Idle animation!
  • The Stranglewood cutscene now correctly features one shrine in it rather than two.
  • The pier on the western edge of the Stranglewood has had a small visual improvement.

Torva

Following community feedback, we've updated Torva Armour’s visuals to bring it more in line with community expectations. We hope you agree that these small changes pack a lot of punch!

Here’s exactly what’s changed:

  • The Torva Torso has been brought in at the waist very slightly (now matching Blood Torva).
  • The Back of the Torva Helmet has been lowered to conceal the neck more.
  • Female characters will notice their neck is thicker while wearing Torva. Don’t panic – this is just a neat visual trick and doesn’t affect the thousands of other female character armour models.


Loot Tracker and Buff Bar

  • The loot tracker on our C++ Client currently only tracks PvE fights with NPCs. We've updated it today to ensure that PvP loot can now be tracked.
  • The Buff Bar has been improved:
    • Getting bound by the Strangled now shows as a bind on the Buff Bar.
    • In addition, the bleed icon used on the Buff Bar has been resized.

Poll Booth

2023 has been our first year for the new and shiny Community Polling Charter! If you're not sure what we mean, be sure take a look at the explanation of how we poll content from this blog post. We've had lots more polls, surveys and blogs this year but they might be confusing to some members of the community who don't keep up to date with our newsposts.

As of next week, any future in-game polls will be listed under the following new categories to offer clarity for players:

  • Greenlight - These polls show as green in the poll interface and have a pass requirement of 70%.
  • Opinion - These polls show as blue in the poll interface and have no pass requirement.
  • Lock-in - These polls show as orange in the poll interface and have a pass requirement of 70%.

Simple!


Mobile UI Rework: Beta Update

Many of you will have seen the recent Mobile UI Rework newspost, which detailed our plans for the upcoming Mobile UI Beta.

Unfortunately, testing has since identified an issue which adversely affects the UI elements when swapping from a Beta World to a normal game world. Because of this, we’ve decided to postpone tomorrow's Beta until a later date.

While there is a potential workaround available to us for this issue, it wouldn’t give you, the player, the best and fullest experience of the Mobile UI Rework as it stands. This rework is really important, and we want to give you a chance to experience the changes properly and share your feedback without encountering any issues that could detract from that process.

How this might affect our plans for a Forestry Beta is still TBC. We will update you once our investigations have concluded, and when we are confident in a date we can deploy the fix and have the Beta ready for release.

We know many of you were looking forward to trying out the new UI, and we apologise for making you wait a little longer. Any further updates will be added to the Mobile UI newspost and/or shared via our social channels.


Makeship Plushies Incoming!

Been wondering who these mystery characters are? Check out these breaking pictures of our first official OSRS plushies from Makeship and find out how to win one!


We have invited Wise Old Man, Nieve, Gnome Child and Bob the Cat to join us on our tropical island for the Summer Summit… in plushie form!

Makeship will be sponsoring the stream so keep an eye on our socials later today and tune in to the Summer Summit for your chance to win one of these cuddly characters! Click here for full Ts and Cs.

If you’d like one of these guys for yourself, you can also sign up on the Makeship store and be reminded when they go on sale on August 23rd. Mark your calendars now!


Other Changes

  • As of today’s update, attempting to open an Impling Jar with a Clue in your Inventory of the same tier that the Impling could give, you’ll be given a warning.
  • The generic parchment menu text has been given slightly stronger contrast against its background to improve readability.
  • Fixed a graphical issue when wearing Virtus Robes with certain weaponry.
  • Obtaining a Wilderness boss pet that could be obtained from more than one source will now update the kill-count for both in your Clan Broadcast, provided you have one.
  • Fixed a bug where certain items were being skipped or displaying incorrectly in the Collection Log. Players affected by this issue should find the issues resolved upon their next log-in. We know this bug affected the following items:
    • Mounted fish items
      • Big Swordfish
      • Big Bass
      • Big Shark
      • Golden Tench
    • Hallowed Sepulchre items (Including Hallowed tools, rewards)
  • We also fixed incorrect Collection Log values related to Larran’s Big Chest, the Brimstone Chest, and The Gauntlet.

PvP Rota

The PvP rota has moved to Period A:

  • 539 - (US) - PvP World
  • 318 - (UK) - Bounty Hunter world
  • 548 - (Germany) - High-Risk PvP World
  • 577 - (US) - Free-to-Play PvP World
  • 559 - (UK) - LMS Competitive

World 390 (AUS) for LMS Competitive has been activated with this rota.

World 569 (AUS) for Bounty Hunter has been activated with this rota.

The PvP Arena is using 'Zerker' loadouts in Ranked Duels and Tournaments this week.


You can also discuss this update on our official forums, on the 2007Scape subreddit, the Steam forums, or the community-led OSRS Discord in the #gameupdate channel. For more info on the above content, check out the official Old School Wiki.

Mods Abyss, Arcane, Archie, Argo, Ash, Ayiza, Boko, Bruno, Chilly, Crystal, Curse, Daizong, Dylan, Ed, Elena, Enigma, Errol, Fed, Gecko, Gizmo, Goblin, Grub, Halo, Harold, Hend, Hornet, Husky, Jalo, Jerv, Keyser, Kieren, Kirby, Kurotou, Lenny, Light, Mack, Manked, Markos, Maylea, Meat, Moogle, Morty, Necro, Nox, Nylu, Other, Pumpkin, Redfield, Regent, Rice, Roq, Ry, Sarnie, Shroom, Sigma, Skane, Skylark, Sova, Squid, Starry, Stevew, Surma, Sween, Tide, Titus, Torrance, Tsourorf, Tyran, Veda, Vegard, West & Wolfy

The Old School Team.




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