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Combat Beta Launch & Community Hitlist Strike - This Week In RuneScape

Written by developer on . Posted in RuneScape News

Try out the new combat beta, feel the benefits of updates from the community hitlist and check out the upcoming cookbook!!

Community Hitlist
That golden bamboo is about to feel pumped...

Once again we’re returning to the Community hitlist and checking off some of your most requested changes!

This time around, we’ve enabled combining Brawling Gloves of the same type, pumped up the power of the 'Feeling Pumped’ Mutator and rebalanced the cost of Slayer masks in Shattered Worlds.

We've also had the team sleuthing out the mechanics of Golden Bamboo: the introduction of the Grove updated the backend systems of Woodcutting, which meant players might encounter discrepancies, depending on the boosts and setup used. We’re pleased to say we’ve now been able to restore the flow of bamboo, so grab your axes!

We've also made improvements to Clue-solving flows, among other changes - check out the Patch Notes below for a full list.

This is the first strike of the month, but hopefully not the last. We’re aiming to bring you another strike later in November, so stay tuned!


Combat Beta Launch
Gonna make things even Beta...

Whether we’re battling cows in Lumbridge, the undead hordes outside Fort Forinthry, or the next big boss on the scene, combat is a core pillar of RuneScape for many of us. But with the launch of Necromancy, older combat styles like Melee, Magic and Range have started to show their age.

So, we've been considering new ways to enhance the old combat styles you know and love.

From today’s update you’ll be able to access our new Combat Beta! For the next several weeks you'll have the chance to get hands-on with some potential changes to various combat styles - and let us know what you think. We outlined the core changes in a recent blog:


Check out some of the proposed changes


  • Enable 'Damage Potential' for all combat styles for the player:
    • This is the removal of hit chance and instead, a damage scaler based on % chance to hit (e.g. 50% = do 50% of your damage instead of having a 50% chance to miss).
  • Increase the 'Damage cap' for all combat styles (from 10,000/12,000 to 30,000).
  • Implement a simplified Critical Strike system for all combat styles:
    • Each style will have a % chance to critically strike. When you do land a critical strike, your damage is increased by your critical strike damage % - which increases with your level.
      • Critical Strike chance: 10% by default for all styles, although this could change based on Beta feedback.
      • Critical Strike damage: Same formula as Necromancy for all styles, but again, this could change based on Beta feedback (e.g. Melee could have 100% Critical Strike damage).
        • Note: Melee uses the 'Strength' stat for this.

As the Beta proceeds, we’ll look to include other changes to combat styles, and refine the identity of each style. Together we can work towards modernizing the feel and flow of combat!

Ready to give the Beta a try? Here’s how:


  • Jagex Launcher
    • Head to the taskbar and close any running instances of the Jagex launcher.
    • Click this link.
    • The link will load the Jagex launcher then start loading the Beta, logging you in automatically.
  • Non Jagex Launcher

On first login, your live save is imported into the Beta. You can re-import your save into the Beta once per hour.

Once you’ve given the changes a try, share your feedback with our team through the following channels:

  • The #Combat-Beta channel in the Official Discord.
  • This initial Beta Thread (more subsequent threads may be created as the Beta progresses).
  • Plus: as the Beta progresses we will look to include in-game polls on Beta worlds.

Please note that not everything that is showcased in the Beta will automatically make its way into the live game. We will endeavour to work with players to refine the changes shown and bring them into the live game when they’re ready!


Official Cookbook Announced!
BIS IRL Cooking Experience

Grab your ingredients and put on your cooking cape—it’s time to make the most mouthwatering recipes in Gielinor!

Insight Editions have just announced an official RuneScape cookbook! It will be published 16th April next year - and is already on pre-sale. Take a sneak peak at the cover and some of the recipes below!

The Culinaromancer is back, and he’s bigger and badder than ever. Level up your culinary skills and rescue beloved NPCs with RuneScape: The Official Cookbook! With over 50 recipes inspired by the epic fantasy world of RuneScape and Old School RuneScape, this officially licensed, high-quality cookbook will transform you into a master chef. Gorgeous full-colour photography, flavourful lore, and step-by-step instructions make this truly immersive experience a recipe for success.

Not only will you create iconic dishes from the Recipe for Disaster quest, you’ll find a treasure trove of favourites, including the beloved Baked Potato, Cake (four ways), stackable Purple Sweets, and gnome specialties from Gianne’s Restaurant!


Understanding RuneScape
Share your thoughts in our regular survey

We’re always keen to hear your feedback, and regular surveys help us to gauge how the community is feeling - and where we should be headed next.

Follow this link to share your thoughts!

The survey will be available from today, October 30th until Sunday November 5th at 11:59pm BST, so be sure to get your responses in before the deadline!


DXP coming soon!
Launches November 10th

Something long left Dead and Buried has had an Ancient Awakening - and its time to prepare for the Unwelcome guests! Now what better way to beef up your skills than with DXP LIVE?

DXP LIVE is a 10-day event where you have 48 Hours of Double XP to use at your leisure. You can pause the timer if you need to do other activities but don't want to lose out on that precious DXP time. If you won't be using all your hours, you can trade an hour of DXP per day for credits to use with Nic The Trader. More about how it works here!

Double XP LIVE kicks off Friday, November 10th until Monday, November 20th, starting and ending at 12:00 PM Game Time.


FashionScapers: Halloween Contest
Dressed to thrill!

Got a passion for fashion, or just one very dapper Necromancy costume you would like to show off? Well, good news, goths - the wonderful folks over at FashionScapers are hosting a Halloween contest to celebrate spooky season and the launch of Necromancy!

Head on over to the #event-info channel in their discord for more details on how to take part and showcase your stellar style!

Treasure Hunter Calendar
What's up next?

Starts November 2nd | Ends November 6th | Phoenix Rising

The Phoenix is on the rise and the rewards are red hot! Get ready to burn bonus experience, unlocking boosts and stronger Lamps.


Patch Notes
Fixes and improvements in this week's game update

Community Hitlist

  • You can now combine Brawling Gloves of the same skill. The max charge count is 1 million.
  • NPCs involved in Easy clues will now hand out the next Clue Scroll or the Casket faster.
  • Players no longer experience a delay when answering Challenge Scrolls.
    • Ysondria's Challenge Scroll has been updated to avoid confusion.
  • The following items can now be Noted:
    • Rusty Swords
    • Broken Armour
    • Damaged Armour
    • Buttons
  • The rings of the scan Elite Clues now have different colours depending on the distance to the treasure.
  • It's now possible to obtain Puzzle Skipping Tickets and Knot Skipping Tickets from Elite Clues.
  • The text output for Scan Clues in the side interface is now colourised to help distinguish distance from the dig spot (Gold within 6 paces, Silver within 12 paces, and Bronze further than 12 paces).
  • Dodgy Derek's Safecracking Stethoscope and Lockpick can no longer be purchased when you already own them.
  • You can now use the Elder God Eggs in the Senntisten Cathedral base map to replay the 20 weeks of god dialogue from the release of the Elder God Wars in 2021 (plus a pivotal scene in Eye of Het II, if you've completed that quest)!
    • The player can also choose to display the god conversations as either overhead chat or chathead dialogue.
    • Corrected a couple of erroneous references to 'Anathema' in this god dialogue to 'shadow anima'.
  • Graphically updated the portal to Erebus in the Extinction quest.
  • Golden Bamboo is now chopped approximately twice as fast, making it once again possible to deplete a triple bamboo island within the duration of the Lumberjack Aura.
  • The Feeling Pumped Mutator in Shattered Worlds once again has a 25% chance to trigger, a 10 second duration, and its 18 second cooldown has been removed.
    • To counterbalance this, Shattered Worlds monsters defeated while under the effect of Feeling Pumped award minimal combat XP, to decouple combat XP gains from unlimited adrenaline (Augmented item XP is unaffected).
    • Feeling Pumped is still listed as a positive Mutator, to maintain expected availability.
  • The Slayer Masks in the Shattered Worlds Reward Shop, particularly those of low-to-mid Slayer monsters, have reduced in cost to make them more accessible to lower-levelled players.
  • The 'I have killed x bosses' quickchat output for Dominion Tower now explicitly states that it relates to Dominion Tower bosses only.
  • The Fort Forinthry and City of Um Lodestones have been ordered (by alphabet) in the Magic Abilities book (note that the Teleport Spells listed below these on your action bar may change as a result).
  • Removed the dialogue from the Nature Amulet Teleport (unless it fails). Your Bound Patch no longer needs to be diseased for you to teleport it, either.

Necromancy

  • "Conjure Putrid Zombie' ability:
    • Passive rate: 3s -> 1.8s
  • 'Conjure Vengeful Ghost' ability:
    • Base duration: 30s -> 42s
    • Heal value: 125% -> 140%
  • 'Command Vengeful Ghost' ability:
    • Removed the 30 second duration, now making the effect active for the spirit's lifetime.
  • 'Life Transfer' Incantation:
    • Fixed an issue where it wouldn't function as expected when used immediately after conjuring a spirit.
  • Fixed an issue where the Depleted Glyph in the Necromancy tutorial was showing as non-depleted, preventing progression.
  • That Old Black Magic is now a special quest, with four subquests.
  • The remaining number of Runes needed to complete That Old Black Magic: Flesh and Bone will now be displayed in the Quest Journal.
  • The SFX and WFX within the Rasial boss encounter have been updated.

General

  • Corrected a lighting issue at the Ungael Ruins entrance.
  • Fixed the Gem prize selection menu's right-click option.
  • Fixed several blocking issues with a wall to the south of the Old Crypt within the Wilderness.
  • Overhead emotes are now cleared and disabled when triggering a non-combat transmog.
  • The scanning animation for scanning clues and the penguin locator are no longer interrupted by using Soul Dive/Bladed Dive.
  • The text view for overhead emotes is now more tightly spaced so it matches emotes and transmogs.
  • Fixed an issue in the Smithing interface where using an anvil in the City of Um would still leave a cross next to the anvil requirement.
  • Fixed a typo in the As a First Resort quest when talking to Balnea.
  • Fixed a typo in the Elemental Anima Stone tooltip.
  • Fixed a bug in the The Light Within quest where Seren wasn't visible in certain cutscenes.
  • Fixed an issue where some of the Thieving skillguide icons displayed incorrect tooltips.
  • The tooltip of the water essling in the Runecrafting skillguide no longer mentions a mind essling.
  • Added a dungeon map label to the world map and minimap in the north-eastern building within Sophanem.
  • Fixed a typo with the Excuse Me, That's My Seat achievement reward tooltip.
  • Some names inside the Cooking skillguide have been readjusted.
  • Fixed a number of blocking issues within the Wilderness Ruins.
  • Updated the description of the Loot Area setting to mention 7 tiles rather than 3.
  • Porter effects now work for additional farming produce created by effects such as Juju farming potions and Greenfingers Auras.
  • Fixed a typo in the Woodcutter's Grove introduction.
  • Fixed a typo in the New Foundations quest journal.
  • Fixed an issue with the Grifolaroo jump attack delay.
  • Oddment numbers no longer clip out of UI.
  • Fixed an issue that caused the Prismatic Stars interface to close after using a specific combination of options to redeem them.
  • Adding Runes to Urns has been re-themed to Imbuing Urns, and Staves can now be used to perform this action.
  • Adjusted lighting in The Old Tower Shrine Room to make it easier to spot NPCs and interactable objects.
  • Reduced the overall brightness in the Wizards' Tower.
  • Fixed an issue that was preventing some players from reclaiming the Flame Gloves from the All Fired Up minigame if they have keepsaked them. Completing the minigame again will now correctly award the gloves.
  • Replanted the Davendale trees so they can no longer be cut down.

Community
The latest goings-on from our community

Community Showcase

Recently the talented folks over at the Runescape Art Community & PvMe discords joined forces to play Gartic Phone with some of the Jmods. They ended updrawing some adorable scenes, like their first fashionscape!

Not to be outdone, viewers watching the show decided to take on some of the prompts themselves, including...

Xau Tak, yassified by Quardri!
Rasial petting his cat Miso by @Legend_Arts!
And finally Harold Death and his fantastic new shoes by @TaffingSpy! Slay queen....

Scapers' Screenshots

Bjorngomes and his Midas minions investigate a notoriously haunted house....
Taresu has spotted the headless horseman at the fort.
4D Oranges contemplating if they should get a boat. The high seas are a-callin'!

Pink Skirts Player Events

Each week the Pink Skirts put on a selection of fun activities that everyone can join. Here are the main events this week:

F2P Spooky Parade

  • Hosted by: Apazos & F2pironmanfc
  • Date/Time: Monday October 30th, 17:00 Game Time
  • World: 3
  • Location: Varrock Square
  • FC: F2pironman

Spooky Parade & Trick-or-Treat

  • Hosted by: Apazos (Zerelim), Necromancy Discord & ScreenieScape
  • Date/Time: Tuesday October 31st, 17:00 Game Time
  • World: 2
  • Location: Varrock Square
  • FC: Ahelp

Twin Furies

  • Hosted by: M e r c y & Helpscape
  • Date/Time: Thursday November 2nd, 18:00 Game Time
  • World: 35
  • Location: The Heart of Gielinor - Zamorak Lobby
  • FC: Helpscape

If these don't take your fancy, take a look at the full events schedule here. There’s sure to be something you’ll enjoy!

Community Spotlight

Necromancy Discord Server

The marvelous team over at the Necromancy Discord have teamed up with ScreenieScape and the Achievement Help to bring you some fun-filled, Halloween-themed events for the week.

Whether you need some Nex kills, enjoy dressing up in spooky garb, or just love to draw, they've got you covered! Check out the list of events:

Halloween Screenie Event + Costume Contest

  • Where: City of Um on World 42 - Check out the Discord Channel!
  • Timeline: In-game event and costume submissions started on October 28th at 22:00 Game Time. Costume submissions close and voting starts on the 30th at 22:00 Game Time. Winners of the Costume Contest will be announced and prizes distributed on October 31st at 18:00 Game Time.
  • Prizes: Bond to whoeever takes first place and a cosmetic role in the Necromancy server for the top three!

Spooky Parade + Trick-or-Treat

  • Where: Varrock Square on World 2.
  • When: 17:00 Game Time on October 31st .
  • Details: Folks will be parading from Varrock to Um with their most spooktacular looks!
    • Bring a set of Bedsheets for some extra fun when we get to The City of Um!

Spook 'n' Skribbl with Ahelp

  • Where: World 76 - Fort Forinthry.
  • When: The game link will be provided in #event-links at the start of the event, which is 20:00 Game Time on November 3rd.
  • Details: Graceepants, The Achievement Help Discord and Necromancy Discord Discord will be drawing up a storm with some fun spooky themed Skribbl.io!

Nex Mass

  • Where: World 1 Nex's Prison.
  • When: 20:00 Game Time on November 4th.
  • Details: Bradleyjs and The Necromancy Discord will be tbattling Nex for an hour - jump in if you need help getting your Necromancy equipment task completed!

- The RuneScape Team



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