Zulrah Guide
Click here to Watch our Zulrah OSRS Video Guide
Hello my friends, My name is Ruptured and Today I will show you the ways of the Zulrah.
Requirements: 80+ Magic 80+ Range 43+ prayer 70+ defence 80+ Hp Completetion of Regicide
Here you will see the 3 forms zulrah will change to.
1) Green, In this form Zulrah will become ranged and during this phase you will want to be maging along with praying range
2) Red, In this form zulrah becomes mele and if she hits you will knock you back hitting you from 25-30 damage and stunning you for a few seconds, preffered attack style here is also magic
3) Turquiose, Zulrah will change styles between magic and ranged attacks and keep pray mage on at all times because she is random during this phase and will shoot both attack styles, prepare to take some damage from ranged attacks.
Now Zulrah has 4 different rotations and here is a diagram of each rotation of my own chart, and 9 phases in each rotation
In this chart the X's stand for where you should be positioned for that phase, the dashes along with those x's are where you need to move for the next switch of the phase.
The Red, Green, and Blue squares are where zulrah will spawn and the numbers next to them is the number of the rotation zulrah is on.
The two I's you see are the pillars on either side of zulrah area.
The Black M->R on the left side means during the blue and green connected squares is jad, mage is the first attack followed by ranged and vice versa.
The R->M is range to mage during the jad phase on the right side.
On 15 October 2015, a new phase was added in the second pattern. This phase is marked optional, indicating that this phase does not always happen. The behavior of Zulrah in this phase is unique to all others. Zulrah will be in his Ranged form and can attack with both Ranged and Magic, but in an unpredictable.
Inventory:
Monkfish/Sharks + Karabwans just in case zulrah wants to combo you, you will need some fast acting combo food.
1x Magic Potion (4)
1x Ranging Potion (4)
1x Prayer Potion (4)
1x Anti-Venom (4)
Ranged Switch: Rune crossbow/ Armadyl w/ diamond bolts (e)
Toxic blowpipe with mith darts or better+
Avas accumilator
Duel Ring to teleport to clan wars after kills to regain and restock
Ring of Recoil: Just in case your recoil breaks during a kill and you need another one to finish the kill
Gear:
Helmets: Void Ranger, Void Mage, Neitzot Helm, Armadyl Helm, Serpentine Helm, Farseer Helm etc
Top: Void top, Armadyl Platebody, Ahrim's robe top, Mystic Robe top. infinity top, Ghostly
Bottom: Void, Ahrims, Mystic, Infinity, Ghostly
Boots: Wizard boots, Infinity Boots, Mystic boots, Ranger boots
Cape: Any prayer cloak, Firecape, Mage Arena capes, Skillcapes, Ava's accumilator
Gloves: Void, Culinaromancers gloves, Combat bracelet, Ghostly, Klanks gaunts
Ring: RECOIL (always)
Primary: Trident of the seas/ Swamp
Shield: Prayer books, Spirit shields, Odium/Malediction Wards
Amulet: Fury, Occult Necklace, Glory
Any further questions?
Pm me @ Ruptured and I will stream to show you the ropes
Or come in the teamspeak @ vs25.tserverhq.com:6356 to talk to me about zulrah if need be.
Have fun guys at the profit snake!