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Saradomin Guide

Written by Rider on . Posted in OSRS PvM

Find Tactful help and advice for defeating OSRS / 2007 'Scape Bosses and for negotiating PVM Dungeons and Mini Games.

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About the boss

There are a couple ways you can go about killing Zilyana. You could use melee or you could use range. Usually people decide on melee if they have that option, due to the significant number of diamond bolts that rangers have to use in a trip. Zily can max 31 with both melee and magic, however you only really need to worry about the melee damage since you're going to be protecting from magic. Also, Zily does hit very fast so despite the not-so-high max hit compared to other GW bosses, it's still easy to get comboed if you stay in melee distance. So the only way to really kill this boss is by using the hit and run method, which will be expanded on.

Required

Troll stronghold
A rope IF you've never been in GWD, and an additional two IF you've never been in the sara stronghold. (place these ropes where they're needed beforehand, they'll stay there forever)
60+ strength OR agility to enter GWD
70+ agility to enter sara stronghold

Recommended

Eadger's ruse
90+ melee stats if meleeing
90+ range and def if soloing or otherwise ranging
A sara item
A zammy item






Tactics

What you generally want to do for the 40 killcount is just attack the sara monsters when they're in combat with the zammy monsters. This way you won't be taking any damage. A high slayer lvl helps A LOT with this, as then you have full access to all the monsters being attacked. Note that if you do get hit somehow, you can kill the knights or werewolves for bones, and turn into peaches to heal yourself.


When you get the 40 killcount, head over to the boss room door. Take a sip of brew, super restore, super attack+strength pot. Then just turn on mage protect, piety, and you're ready to go. The way to kill this boss is by using the hit-and-run method. You can usually attack anywhere from 2-4 times before Zilyana switches target, depending on how soon your first hit was. When Zily is about to switch targets, be ready to run roughly 5 steps ahead of her, and 'walk' the rest of the way. Then when she switches to someone else, turn your run back on and essentially just do the same thing over and over. When Zily's dead, the minions are going to pile 1 person (the person who dealt the last hit to Zily). That person will need to keep mage protect on, and at this time everyone should be focusing on the ranger first, melee second, and mage last.

Solo Setup





Weapon: Armadyl crossbow - rune c'bow
Helmet - Verac helm
Top - armadyl chest - karils top - Sara d'hide top (more convenient)
Bottom - Verac skirt - Torag legs - armadyl skirt - karils skirt
Amulet - Fury - Glory
Gloves - Barrows gloves or zammy bracers (more convenient)
Boots - Ranger boots - snakeskin
Shield - Dragonfire - dragon square - zammy kite (can replace bracers)
Cape - Avas accumulator
Ring - Archer ring - ring of life
Ammo - Broad bolts + diamond bolts

Melee setup






Weapon:  Verac flail - godsword
Helmet - Verac helm - guthan helm
Top - Verac brassy - guthan platebody
Bottom - Verac skirt - guthan skirt
Amulet - Fury - Glory
Gloves - Barrows gloves - dragon gloves
Boots - Dragon boots
Cape - Fire cape - trimmed skillcape - prayer cloak - obby or legends cape
Ring - Berserker ring - warrior ring - ring of life


Inventory


Solo:



Duo:

3-man:


4-man: