SOTW OSRS Fishing XP Comp
- Starts
- Tue 25 Aug 2026, 03:30 UK time
- Ends
- Tue 1 Sep 2026, 23:30 UK time
- Start point
- NA
- Prize
- Revealed at the finish
This week addresses a bunch of Sailing bugs and feedback!
Changelog - November 26th
Sailing Changes
Other Changes
Merch
PvP Rota
The PvP rota has moved to Period A:
World 390 (AUS) for LMS Competitive has been activated with this rota.
World 569 (AUS) for Bounty Hunter has been activated with this rota.
The PvP Arena is using '1 Def Pure' loadouts in Ranked Duels and Tournaments this week.
Sailing Changes
What a week, sailors!
Watching Old School’s first-ever new skill set sail has been one of the most surreal, joyful and heart-warming moments in the game’s history. From streamers dressing up as pirates, to players' gleeful spooning of their first Sailing pets (at level 1 and 2… seriously?!), to the absolute storm of memes - you’ve made this launch unforgettable.
We’ve seen wholesome Sailing 'lock-in' snacks, groups adventuring together into the unknown, communities cheering heavily for their favourite rank-1 racers, and players rediscovering that special social magic the game has always had. Seeing the oceans full of life has been incredible.
At the same time, we know launches come with waves. Some feedback has been loud, some passionate, some frustrated, and all of it valuable. The dev team has been working around the clock to read your comments, investigate your bug reports, and respond to issues as fast as we responsibly can. While we can’t fit all of the feedback changes and bug fixes into one release, we’re listening, we’re learning, and we’re committed to making Sailing the long-term skill it deserves to be. Thank you for telling us what’s working, what’s not, and what you want to see next. And do continue to let us know your thoughts on our first-ever skill!
Before we dive in let's go over some big points we're currently looking into. First, we're aware the Crystal Extractor is giving a lot of XP and feeling like compulsory gameplay. We are considering taking some of this XP and redistributing it into other areas of the game, but the team will continue to monitor the situation this week before making any adjustments.
Secondly, the team is very aware of the feedback from our UIM players, particularly surrounding the Cargo Hold. The current set of restrictions in-place was deliberately conservative in case of any unexpected and undesired shift in meta for the game mode, but it's clear that these restrictions go too far. While there isn't a change in this update, it's something we're actively exploring and we'd like to clarify that any changes that affect UIMs would be done in small increments to try to gradually solve your frustrations without removing core elements or problem solving that comes with this gamemode.
Finally, we've also heard the complaints around not being able to use planks directly from your Plank Sack when constructing Ship parts. We are hoping to address this within the next couple of weeks, so stay tuned!
Below is the first batch of changes and fixes going live, many of which were shaped directly by your feedback:
Barracuda Trials
Boat Interactions
Boat Construction
Skilling Interactions
Animations & Sounds
Interfaces & Misc
Coming soon - Next week & Shorter Term
As more feedback comes in, we'll discuss changes and improvements to Sailing. While we've also added these to the Sailing Known Issues & Fixes newspost, here are some of the feedback points that we didn't get time to address this week, but will be addressed as soon as possible:
Crystal Extractor
We're aware the Crystal Extractor is giving a lot of XP and feeling like compulsory gameplay. We are considering taking some of this XP and redistributing it into other areas of the game. This is likely to be a change set for next week as part of a wider 'XP Review'. No changes are being made this week as the team is taking a considered approach and reviewing data before we make those adjustments.
Ultimate Ironmen
UIM have expressed concern on restrictions for the Cargo Hold. The current set of restrictions was deliberately conservative in case of any unexpected and undesired shift in meta for the game mode, but it's clear from your feedback that they need changes. While there isn't a change in this update, we're going to be making Cargo not count towards total Cargo Hold space for UIM in next week's update.
As a general approach, we prefer making smaller, incremental improvements for UIM. This helps us address frustrations without removing the problem-solving element that many players value in the game mode. We’ll continue monitoring your feedback around the Cargo Hold, so if you have additional thoughts, please share them in the Sailing space on the Official OSRS Discord. We will be keeping a close eye on the conversations!
Group Ironmen
Group Ironmen should be able to share each others' facilities without having them already built. This was an oversight, and will be fixed in the coming weeks.
Sail Clickbox
We're looking to increase to the model of the Cargo Hold to help tackle issues where players can mistakenly click their sail instead. If this doesn't work, we may look at swapping the position of the Cargo Hold on the boat with a facility that doesn't require as many clicks.
Boat Repairs
We're making a change next week to allow Shipwrights to repair your boat for a fee. Additionally, when upgrading your boat, upgrades will restore HP back to your boat.
Cargo Hold
We're actively looking at ways to make losing items in the Cargo Hold less punishing. Additionally, we're looking at how we can make it clearer to players to understand what items you will lose on death. This will take a little longer for us to implement, as we need time to design a solution that considers the impact that changes may have on Courier Tasks.
Whirlpool Surprise (Boostable Sailing Unlocks)
Players want more Sailing-related unlocks to be boostable, such as Charting and Facility building. Whilst we can't confirm exactly what will and won't be boostable yet, we're going to do a general review of what's boostable and what isn't and make some changes in the coming weeks.
Plank Sack
We've also heard the complaints around not being able to use planks directly from your Plank Sack when constructing Ship parts. We are hoping to address this within the next couple of weeks, so stay tuned!
Log-Out Boat Behaviour
We've also confirmed that there's a bug related to logging out at sea whilst on a boat sending players to unexpected locations, and we're hoping to get that fixed in the next two weeks.
Frost Dragons
Players have noted that the demand for Frost Dragons (Dragon Sheets) currently outweighs supply. We're exploring how we can increase supply to keep up with demand, e.g a task-only section within the cave.
Other
Lastly, thank you for the excellent quality-of-life suggestions. While we can’t list them all here, these are a few notable ones we’re aiming to include in the coming weeks. As always, ongoing bug triage and feedback may shift priorities:
Further Feedback - Longer Term
Ship Combat
We’ve also started reviewing early feedback on Ship Combat. One recurring theme is that Cannons don’t currently feel impactful enough. We’re still gathering data and exploring potential adjustments, so we don’t have any concrete changes to share just yet.
Once we’ve had more time to analyse player behaviour and feedback, we’ll return with an update on our approach. In the meantime, please continue sending us your thoughts, we genuinely appreciate the insights and will keep you informed as our review progresses.
Previous Hotfixes
If you are interested in seeing some of our previous changes, you can click the button below to see more:
Other Changes
Before we kick this section off, we're aware of continued rendering issues where your characters' feet will sink into the floor. We'll be working on tech improvements to get you back on solid ground, but don't have anything to share regarding exactly when we'll have these fixes ready. Just know that we're aware and we're working on it, with more details to be shared once we are able to confirm more of the specifics!
Merch
RuneScape: Shadows of Amascut
RuneScape: Shadows of Amascut is out now in the UK and on the December 30th in the US. Learn the truth about the Hereditas Expedition in this hair-raising tale of betrayal, devotion and religious fanaticism.
Was the Hereditas Expedition doomed from the start? Led by Pontifex Bilrach, the Mahjarrat must find the artifacts of the dead god Tumeken and complete the Ritual of Rejuvenation, otherwise they face extinction. Forced to work together by Zaros, the Mahjarrat form an uneasy alliance, though they all have their own ambitions.
Having found only sand and false hope wandering through the Kharidian Desert, the search is becoming ever more frustrating and the casualties mount as the humans die for the Mahjarrat cause. The desert is vast and full of danger, the sun is oppressive, and there are traitors in their midst. Can the Mahjarrat succeed despite these impossible odds?
Order now direct from Titan Books, other online retailers such as Amazon or your local bookstore! A great read for the upcoming holidays!
RuneScape: The Gift of Guthix by the same author is also available now as an audio book - great to listen whilst you play!
RuneScape: The Fall of Hallowvale is also avaiable now from all the usual retailers and to pre-order as an audio book, releasing in January.
Catch up with the Latest AngelsScapes Ranges!
We're back, with Varla-more pins and keyrings. Now you can snag a limited edition pin of the accident-prone Humphrey Dumphrey or even your favourite afk HCIM slayer, the glimmering Gemstone Crab! Check out the full range at our Merch Store.
In celebration of the launch of Sailing, AngelsScapes has also crafted a treasure trove of exclusive pins and keyrings. Display your nautical prowess with the Sailing Skill Icon Pin, or secure a Sailing Skill Cape keyring in preparation for your race to 99! For pet collectors and fans of cute companions, snag the sea turtle Sailing pet, Soup. If you're in search of a quirky guardian for your riches, the Bank Crab will keep your gold safe (probably).
Every voyage should feel more complete with companions like these at your side! Get yours today!
PvP Rota
The PvP rota has moved to Period A:
World 390 (AUS) for LMS Competitive has been activated with this rota.
World 569 (AUS) for Bounty Hunter has been activated with this rota.
The PvP Arena is using '1 Def Pure' loadouts in Ranked Duels and Tournaments this week.
You can also discuss this update on the 2007Scape subreddit, the Steam forums, or the community-led OSRS Discord in the #gameupdate channel. For more info on the above content, check out the official Old School Wiki.
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The Old School Team.