RuneNation
Discord — users online
OSRS raid characters

Learn OSRS Raids, ToA & ToB in our OSRS PvM Discord.

Apply in our Discord now.

Apply >>

RuneScape Official Plugins - Batch 2 Out Now!

Written by developer on . Posted in RuneScape News

RuneNation Join our Learner PvM Discord

13 brand-new plugins are launching today, alongside a handful of additional dependency plugins (more on what those are later in the blog).

Today's newspost outlines what these new plugins do, as well as the wonderful group of talented plugin developers behind them.

Important note: During our release process, we discovered a bug where new plugins are not appearing on the "Browse" functionality of the Plugin Hub, however, they are appearing when you search for it. This seems to be a caching issue, which resolves itself. If you're experiencing issues with finding a plugin, try manually searching for it.

Some of the plugins releasing today will require you to "Manage permissions" before you can enable the plugin. Make sure to click the padlock icon to do so if you experience any issues!

Let's find out more!

Farming Timer


Created by Sereselene

What does it do?

Farming Timer tracks farming patches and Player Owned Farm animals, showing exact ready times, alerts, Grand Exchange values and your closest available teleports.

Disclaimer: This plugin currently relies on in-game time being visible, so you'll need to enable it within your Settings window. To do that, head over to your "Game Clock" settings in the Settings Menu, and ensure that "Game Clock" is visible on your Minimap as shown in the picture below:

Please note, if you use this plugin to track all of the farming plots in the game, the plugin may cause lag when it is enabled or disabled. This also may occur when logging out of the game, since plugins are also disabled when logging out or lobbying. Additionally, interacting with the Remote Farm device can cause a large lag spike as it updates 53 patches. This only appears to happen on the first interact.

About the plugin developer: SereSelene

Selene also created Menu Entry Swapper and you can find out more about her work in our previous spotlight blog here.

Unified Logs


Created by TheJoshJ

A quick note on this plugin before we dive in: this plugin does not prevent or stop our work on an official version of the Unified Collection Log, as announced at RuneFest earlier this year. Work for this project began before it was officially announced, and we didn't want this to prevent the plugin from being released. When the Unified Collection Log releases officially, we'll re-review. Until then, let's find out more...

Unified Logs brings RuneScape progression, collection logs, and achievements together in one searchable interface. It uses information exposed by the game client to show your current progress without manually maintained spreadsheets.

Available trackers include:

  • Boss collection logs, kill counts, and personal bests
  • Combat achievements
  • Player-owned house trophies with 3D previews
  • Slayer collection logs
  • Quest completion and prerequisite requirements
  • Completionist cape achievement requirements
  • Archaeology mysteries, collector collections, relics, and loadouts
  • Clue scroll collection logs
  • Heist rewards and completion records under Misc > Thieving
  • Player-owned farm breeds
  • Optional local XP history

About the plugin developer: TheJoshJ

I've been making random web tools for the RuneScape community for the past two years. The first tool that I made was a website called The RS Guy Bangs, which kept a record of how many times the RS Guy said "bang" on his stream or in videos. From there I worked with Ryan to build The RS Guide and eventually went on to create FEAT Finder which served as a means for people to manually track which drops and combat achievements they've completed in-game. FEAT Finder served as the foundational basis for unified logs and I took a lot of the static information that we already had there and brought it here.

I know that there will likely be some overlap between my plugin and the unified collection logs we will get from Jagex later, but I think that there's still plenty of room for these features to coexist and excel in specific areas that the other might not.

Drop Log


Created by Erwtie, Imp & Techpure

Drop Log keeps track of all your loot, whether you pick it up or leave it behind, including quantities and values. You can view your loot per kill and per trip. Prices are fetched from the Grand Exchange when items drop, so you can always look back and see how their value has changed over time.

Using this data, Drop Log also builds your own drop tables, complete with estimated drop rates. This way, you can show everyone just how (un)lucky you are!

The plugin also features charts showing your GP per hour and kills per trip, as well as a ground loot tracker that shows which items are still on the ground and how long until they disappear.

Drop Log even tracks the supplies you've used, giving you a more accurate picture of your actual profit.

And of course, it doesn't stop at regular drops! Drop Log also tracks Clue caskets, Tetracompasses, boss chests, and Seren Spirits!

About the plugin developers: Erwtie, Imp & Techpure

Erwtie - My name is Erwtie! I am a passionate RuneScape player, and I've spent over 17,000 hours in Gielinor since 2006 (you could call it my second home). I'm also a developer, and I've always wanted to contribute something to the community. When the Plugin API became available, I knew immediately that I wanted to work on the Drop Log plugin. I love the "numbers go up" mentality which fits perfectly here. I am super excited to get the plugin in everyone's hands and get feedback to make it even better!

Imp - Heya, I'm Imp! I’ve been playing RuneScape for many years. Along the way I've reached 5.8b XP, earned the trimmed Completionist cape and finished every combat achievement. As soon as plugins were announced, I wanted to build something useful for every player: a loot tracker like the one Old School players have. After posting my idea on the official Discord, I found out that Techpure and Erwtie were already developing the same thing: Drop Log. So I joined their team and brought my own work along to help support the project. What motivates me is building a tool that helps every player keep track of their own journey. Drop Log already tracks PvM drops and clue rewards, and we want to keep developing it based on feedback from the community. We’re dedicated to making Drop Log the best it can be, so we look forward to hearing what you think!

Techpure - Drop Log was a ball that I dropped that my lovely companion Imp and Erwtenpeller helped pick up. They have worked what seems like endless couple weeks on this amazing plugin. Improving what I already showed previously by a tremendous amount. I couldn't have been more impressed with their willingness and dedication towards this project and its future. They picked up what I couldn't because of other priorities to Quest Helper and its functionality. So I am supporting their work and their objectives which behind the scenes is impressive to say the least.

Ground Items


Created by Pavy

Ground Items makes it easier to see and keep track of items dropped on the ground. It shows each item's name, stack amount, and price directly above where it dropped, with options to filter items by name, value, or ownership.

You can customize how items appear, including colors, tile highlights, popups, and sounds for valuable or special drops like pets, trophies, and clue scrolls. It also tracks despawn timers and keeps a Recent Drops history, where you can select items to help locate them. There are quite a few settings, so you can make it as simple or detailed as you want!

About the plugin developer: Pavy

What's it been like working on this project?

Fun, but a lot more work than I expected. I kept finding things I wanted to add or improve, so it grew quite a bit along the way.

Did you encounter any challenges?

Getting the tracking and despawn timers right took a lot of testing. Adding more settings also meant finding ways to fit everything into the menus without making them a mess!

What got you into this kind of work and what motivates you to do what you do for the community?

I enjoy finding ways to improve the little things you interact with every day while playing. Being able to create something useful, hear people’s feedback and gradually make it better is what keeps me interested.

Perk Calc


Created by Pavy

Perk Calc helps you figure out which Invention materials to use for the perks you're after. It detects your gizmo shell, selected materials, and current Invention level, including any boosts or drains.

You can see the chances of getting different perk combinations, estimated costs, and how many attempts you can make with the components you already own. There's also a search feature where you can look up specific perks or combinations to find which materials to use, without having to constantly go back and forth between the game and the Wiki.

Agility Helper


Created by Pavy

Agility Helper highlights obstacles while you're running Agility courses, with options to show the next obstacle, the next two, or the entire route. It also highlights nearby shortcuts, their level requirements, and certain course traps.

The tracker keeps track of things like laps completed, lap times, XP gained, and how many laps you have left until your goal. You can also view your overall progress and personal bests for each course across different sessions. It includes a few other features like Serenity pose and empowered Manual Auto-cycle tracking. Most of the display can be customized or turned off depending on what you actually want to see.

Highlighter


Created by Friendliness

This plugin lets you highlight NPCs, Objects and players. It also has highlights for things you'd commonly want highlighted. The colours, opacity and all other settings are entirely customisable. Friendliness has created a handy video demonstrating how this works. Check it out below!


About the plugin developer: Friendliness

Friendliness is a well-loved community figure who has developed tools like Friendlybot for the Official RuneScape Discord and Official RuneScape Plugin Portal Discord.

What got you into this kind of work and what motivates you to do what you do for the community?

I believe the Highlighter plugin will add a little extra accessibility to people who struggle with visual clarity or want to find things more quickly. What keeps me motivated hasn't really changed much over the years. I love making things easier or more convenient for others, especially when I get to see people actually using or enjoying something I've made.

True Tile


Created by JosTheFarmer

Entities in Runescape often show as though they are in a different location than they actually are (rubber banding). This plugin solves this by drawing a rectangle under the entity, showcasing where they truly are.

This handy tool can draw an indicator which direction your character is facing in. In a future version, it will also have the option of highlighting the tile your mouse is currently over.

About the plugin developer: JosTheFarmer

Jos was spotlighted in our previous blog as he worked on Quest Helper also! You can find out more here.

What's it been like working on this project?

Fun! It's nice to take a break from bigger plugins to quickly develop something that has an obvious benefit!

Watchdog


Created by Grynjolf and T8or

Watchdog creates custom alerts using node-based graphs. Triggers monitor game events, while actions produce visible or audible notifications. Connecting a trigger to an action executes that action whenever the trigger activates.

About the plugin developer: Grynjolf & T8or

Grynjolf - II've been trying to make cool tools ever since I learned how to code. I built a couple small tools from 2016 to 2019, but it didn't start to take off until 2022 when I created Watchdog for RuneLite. Since then, I've been constantly working on some sort of project be it tools, addons, or mods. And now, plugins for RuneScape! I've been playing RuneScape on and off since around 2006 so when I learned that the Plugin API was coming I was ecstatic! Over these years I've come to find that my passion is to make other peoples lives better through software. Or at least, a little more interesting.

T8or - Hey, I’m Josh (t8or)! By day, I’m a product designer and AFK woodcutter. By night, I enjoy getting wiped at TFA. I’m all about making software easier and more enjoyable to use. My favorite color is blue, and ranged is the best combat style.

Upkeeps


Created by Spare

Upkeeps makes it easy to stay on top of your buffs during PvM. It tracks the buffs and aspects you rely on most, so you can focus on the fight instead of watching timers. When an upkeep runs out, you’ll get an on-screen alert and a sound cue, and it shows up as a debuff so you know it’s time to refresh. No more key buffs dropping at the worst possible moment.

About the plugin developer: Spare

What's it been like working on this project?

Honestly a lot of fun. I've been playing this game for years and there's always that one thing you keep half an eye on in the corner of your screen, cooldowns, buffs about to drop... and you tell yourself "I should build something for that". Once I did, it came together pretty quickly: a debuff overlay (thanks J3 ;)), a settings panel so people can pick which upkeeps they actually care about instead of being nagged about everything. Since this is the first release of the plugin I'm looking forward to getting feedback from a broader audience.

Did you encounter any challenges?

The biggest one was just getting a proper feel for how the interface system works behind the scenes, how panels get mounted, how they're supposed to share screen space, which events fire when. There isn't always an obvious answer up front, so a fair bit of the work was poking around, testing assumptions, and learning the "right" way to do things by hitting the wrong way first. Once that clicked, the actual feature work went a lot smoother. Big thanks to the entire RSPP community who are there to help 3

What got you into this kind of work? What do you do for the community?

I'm a veteran player of this game going back a long way, and at some point you just want to give back to the community that's given you so much over the years, fortunately I had the opportunity to participate in the early stages of the RS API project. I'm not in this for anything other than the love for the game, if a small plugin makes someone else's moment to moment experience smoother, that reward is enough for me.

Combat Recorder


Created by Rcm37

Combat Recorder allows players to enable recording of combat actions to a log, which is then exportable out of the client. Ability usage, ammo switching, and more will be recorded to a combat log, optionally using PvME syntax, which can then be easily shared to other users or recorded in a guide format.

About the plugin developer: Rcm37

Rcm37 has also created Entity Hider! You can find out more about this developer in our previous spotlight blog here.

WikiSync


Created by Jayden

WikiSync allows you to send some of your data to the RS Wiki to personalise some pages, such as quest guides, skill training guides, and calculators. The wiki will be adding more WikiSync integration over time; look out for username input boxes on pages!

About the plugin developer: Jayden

I’ve been involved with the wiki since 2014, and one of the main engineers running all our tech. Since WikiSync was available for OSRS, there've been lots of requests for an RS3 version, so we’re super happy to get it out there and will be adding more functionality over time (usually without needing plugin updates!). Despite popular opinion, the wiki isn’t just a small team of admins - anyone can edit, contribute, or help with our tech projects (like crowdsourcing!). Come speak to us on Discord if that sounds like your jam!

Join the RuneScape Wiki Discord here!

Museum Quiz


Created by J3

This plugin will help you speed through the natural history quiz in the Varrock Museum for that coveted hunter and slayer XP!

It will highlight the correct answers on the displays for each of the questions. Great for boosting any fresh characters you might be starting on December 2nd straight to level 9 in both skills respectively.

About the plugin developer: J3

J3 has also created Tilemarkers and has been featured in our previous blog here.

I got inspired to make this plugin as it has become more or less a staple to grab the early xp for fresh accounts on OSRS over the years because of the RuneLite plugin with the same functionality.

Finally, we're also launching some dependency plugins alongside this batch.

If you're unfamiliar with dependency plugins, these are essentially behind-the-scenes plugins that help other plugins function properly. They can contain large databases or provide technical functionality that other plugins rely on. For example, Ground Items uses information from a dedicated Grand Exchange plugin to determine item values, allowing it to filter out lower-value drops more efficiently.

While you might not interact with these dependency plugins directly, they play an important role in keeping your favourite plugins running smoothly!

Finally, we have the Grand Exchange Price Library, created by the fantastic Ceren. It provides shared access to Grand Exchange price data, which plugins like Ground Items relies upon.

Found a bug with a plugin? Head over to the plugin's page onmod.io and check its description for details on how to report issues through the community developer's preferred feedback channel. This helps ensure your reports reach the people best placed to investigate and resolve them.

For bugs unrelated to plugins, you can continue to report these to us as usual using the in-game bug report feature.

We've already received plenty of exciting plugin submissions from our wonderful community of developers! We know there are some highly requested plugins you're particularly looking forward to, and we're keen to prioritise these wherever possible.

Many of you have asked us about Clue Trainer, and we know just how excited the community is to see this plugin arrive!

Clue Trainer is an ambitious plugin with a few additional technical requirements that we're working through together with its developer, Zyklop. These include supporting larger plugin files and certain functionality needed for its puzzle-solving features. Some of these areas require further work on our side too, so we're working closely with Zyklop to explore solutions and help support its development.

A few of these technical requirements may depend on future engine updates, with the next currently planned for December. However, we've been exploring potential workarounds in the meantime, and we'll continue to support Zyklop wherever we can.

As mentioned in our previous blog post we can't confirm a plugin's inclusion in a particular release until it's been formally submitted and has completed our moderation and review process. However, at this stage, we're optimistic about bringing Clue Trainer to the Plugin Hub in time for Batch 3 (19th November). We'll keep you updated as we make progress and share more information as soon as we're able to!

We know waiting isn't always easy, especially for something so highly anticipated, but we're incredibly grateful for the work Zyklop is putting into the plugin and for the community's continued patience and enthusiasm.

In the meantime, keep an eye on Monday 16th November's "This Week in RuneScape" post, where we'll have more up to date information on the progress for the next round of plugins.

We'd love to hear what you think! Which plugin are you most excited to try? Or perhaps you've got an idea for a plugin you'd love to see added in the future? Join the conversation on our Official RuneScape Plugin Portal Discord!

We're building a community of talented developers and passionate players to help suggest new plugin ideas, chat with fellow players, or keep up with the latest plugin developments.



Read full article on RuneScape.com news articles